Cities War Tutorial

Army Base

You should first understand the basic functions of your army base

  • Armies that you create will originate in your army base.
  • In the event one of your armies is defeated, it will be forced to return to your base (effectively leaving you without an army until it arrives in your base).
    It costs resources to move your armies around the map - the further you move your armies, the more resources are consumed.
  • Missiles will be launched from the location of your base.
    Missiles have a minimum and maximum range - you will only be able to attack cities with missiles that are within range of your base.

Resources

Your actions are limited by the resources that you acquire.

  • In order to accumulate resources, you have to build farms for food; mines for steel, rare earths, and uranium; and wells for oil.
  • Gold is also a needed resource which is primarily acquired from the cities that you occupy.
  • Gold can also be acquired by selling excess resources.
  • You can also trade resources with other players through the market.

Building Farms, Mines, and Wells

In order to build farms, mines, and wells:

  • Open the resources tab.
  • Click on Discover.
  • Check the taxes.
    Green Circle = 0 tax
    Black Circle = 100 tax
  • Once you zoom into one of the circles, you should see this.
  • Click on the green pop-up and press build mine.
    The farms, mines, and wells will expire within a couple days and you'll have to rebuild them.

Gems

There are special actions available to you, such as creating a 9th and 10th army, which cost gems.
There are many ways to get gems.

1. Gem hunts

  • Click on the gem button, then click gem hunt.
  • Zoom in all the way towards the center of the circle, where that place is.
  • You will see gems when you find that place. Click on the gem and you will receive around 3-5 gems.
  • Gem hunts happens every 8 hours

2. Alliance Tournaments

  • There are alliance tournaments which last 5 days.
  • After the tournament ends, each of the top 10 players in the top 3 alliances receive gems

    The rest of the alliance who has timevalue gets half the rewards.
    (timevalue is the time of occupying the city multiplied by the city value)

3. Everyday, you will receive 5 gems for having a country.

4. Win the lottery.

Armies, Attacking and Defending

Armies

  • Everytime you create an army, you can name it.
  • The maximum number of armies you can have without spending gems is 8.
  • You can purchase a 9th army for 50 gems and a 10th army for 100 gems.
  • To move an army, click move and drag it to the city you want and click move.

Troops

  • When you start, you have 8 armies.
  • To train troops, click on edit army.
  • Each troop cost 30 gold to recruit.
  • Troops are recruited from the city's population. If in the base, they are recruited from the city closest to your base.

Weapons

  • To add weapons to your army, you must first build weapons.
  • Weapons cost resources to build. Make sure you have enough resources to build weapons.
  • Click on the weapon tab.
  • Select the weapon you want to build and click produce.
  • Select the amount you want to produce.
  • Go back to your army and add it into your army.

Army Stats

  • To check how many attack points your army has, click on the star beside (ATK). There will be a pop-up which shows how many attack points your army has.
  • To check how many HP your army has, click on the star beside (DEF). There will be a pop-up which shows how many HP your army has.
  • You cannot attack a city in an alliance territory if the owner of that city is in that alliance.
  • Countries give you extra Defence bonus.

Attacking and Defending

  • Every successful attack, you will receive 1% attack bonus in your army. For example, if your army has 1000 attack points and you successfully attack someone, you will get a 1% attack bonus, which gives you 1010 attack points. Maximum attack bonus is 100%.
  • Everytime you successfully defend your city from someone attacking, you will receive a 1% defence bonus in your army. For example, if your army has 1000 HP and you successfully defend your city, you will get a 1% defence bonus, which gives you 1010 HP. Maximum defence bonus is 100%.
  • You can get loot when you win a battle. The loot is a certain percentage of the opponent's resources and gold.
  • You can't get loot and attack bonus when you attacking a player which level < 5.
  • You can't get loot when you attacking an alliance capital.

Battle Medals

  • You can get Battle Medals when attacking or defending in a battle.
  • 1 Battle Medal for every 10,000 combat power consumed. If you fail in defense, you can only get 70% of the battle rewards.
  • Battle Medals can be used to purchase Items.

Country

Once you have taken over three of more cities, you can create your own country! Choose any of your three cities to form a country in the shape of a triangle.

  • The value of the country is determined by the sum of all your cities inside of the triangle.
  • All of your cities inside the triangle will receive a defense boost - The amount of the boost is proportional to the country's value or inversely proportional to the country's border length (larger counties will generally have lower defenses).
  • Your country will automatically generate 5 gems per day.
  • All countries will need expenditure, and the amount is proportional to the country's size and value. If you lose one of the cities or do not have enough gold to sustain your city, your country will disappear and you will not receive any gems.

Alliances

You can choose to play as a lone wolf, team up with an alliance, or create your own alliance. There are perks to being in an alliance: Firstly, all members of the alliance can receive rewards everyday. The amount of reward you received is proportional to the total area of your occupied cities and your alliance territories area (the larger the area, the more rewards you will receive); Secondly, you can participate in the alliance tournament, and the top 10 players in the top 3 alliances are rewarded with gems every 5 days.

Joining an alliance

  • Click on the alliance tab
  • Select an alliance you want to join and wait for someone to accept you. If they did not accept you, try joining another alliance.

Creating an alliance

  • Click on the create button.
  • Input the alliance name you want.
  • Input a description.
  • Click Create
  • Get people to join!

Alliance Capital & Territory

Alliance Capital
When your alliance has 5 or more members and has occupied 20 or more cities, the alliance leader can select a Capital.

  • The Capital City can station up to 5 armies from different members.
  • You can attack other alliance's Capital City when you join an alliance.
    • - Your alliance will get XP when you defeated the capital of other alliance.
    • - Alliance XP reward is according to the value of taking other alliance's capital.
    • - The attacker who captures the Capital will receive 100 gems.
    • - If the enemy's alliance value is < 3,000,000, your alliance will not receive XP and player gems rewards.
    • - If the enemy's alliance value(not include Capital) is > 3,000,000, your alliance XP reward is the enemy alliance's value be divided by 3,000,000 with the minimum value being 5 XP, and 100 player gems.
    • - When Alliance XP reaches a certain threshold, your alliance will level up and the reward level will increase.
  • The Countries defense bonus will not be applied to the Capital City.
  • You can’t get loot from attacking a Capital City.
  • You can’t attack a Capital City by a missile.
  • There is a 24 hours cool down for changing the Capital City.
  • Only captain and above can see the Capital City.

Alliance Territory
Once your alliance has a capital, either the leader or the co-leaders can set the alliance territories.

  • The territories must consist of the capital and at least 5 border cities.
  • You can't set the territories when there are other alliance cities in it.
  • Alliance cities within the territories can't be attacked by an army. But unoccupied cities within the territories can be attacked.
  • Alliance cities within the territories can be attacked by a missile.
  • The border cities can’t be attacked by a missile.
  • Your army base can be placed within any other alliance territory.
  • Alliance rewards are calculated based on the alliance territories polygon area and the cities areas owned by yourself.
  • All border cities have a 20% defense bonus.

Alliances below level 3 can earn 1 XP per day when having capital, and earn 2 XP per day when having borders.

Cities area review

Cities area review

  • Click on the city you want to review.
  • Click on detail and there will be a measure button.
  • Measure the city and wait for the moderators to approve or deny it.
  • You cannot submit a measurement which is above 5,000 km2.
  • More info on how to measure

Items

Satellites

  • Satellites can be used to scout cities defences.
  • Search the city you want to scout and click scout.
  • You can't scout alliance border cities.
  • If you scout a capital, the report returns only one army's stats.

Army Boost

  • Army boost can boost the attack bonus in your army.
  • Each army boost gives u a 10% boost in your army.
  • Once you use it, it will only last for 1 attack. Once you finish attacking, the boost will disappear.

Cities Connector

  • Cities Connector can connect two cities then you don't have to spend resources for an army marching between cities.
  • You can build a connector in a city which has a measurement area.
  • When you build a connector in a city, it can establish a connection with other cities through the connectors and establish a connection with your army base. The connector will be permanently set in the city.
  • More info can be found here

Conqueror

  • Conqueror quests gives you rewards.
  • From levels 1-10, you need to have held a total of 10 cities each level, up to 100 cities.
  • From levels 11-20, you need to have held a total of 10 top cities for each level. There are 100 top cities. Once you have held all of the top 100 cities, you will receive a lord title.
  • Once a city is set as a lord city, the civilian and recruitable will be restored. The city will have a 100% defense bonus.
  • More info can be found here.

Battles Tournament

  • Every player who has cities outside alliance territories can participate in the tournament.
  • Each round lasts for 48 hours and the top 5 players can get Battle Medals rewards.
  • The tournament uses Timevalue to calculate players' ranking.
  • Timevalue formula: Cities Values / 10,000 (accumulated every 10 minutes).
  • For example, if you have Paris which outside your alliance territories and hold for 1 hour. Your TimeValue is 3,035,830 / 10,000 * 6 = 1818.
  • The accumulated timevalue will be cleared after each round.

Army/Navy Units

Weapons:

Name Steel Rare Attack Defense Speed Crew Fuel Gold MaxStock
M16 rifle 14 - 45 45 -5% 1 - 5 5,000
HK21 30 - 35 65 -8% 1 - 15 4,500
M240 35 - 70 25 -11% 1 - 15 4,000
Striker 40 70 - 100 150 -18% 2 - 40 2,000
SPG-9 80 15 165 140 -21% 2 - 40 1,600
2S25 130 60 330 80 +42% 3 - 90 1,000
M777 160 40 160 350 -48% 3 1 50 800
BM-21 180 135 490 20 +60% 3 5 150 750
M109 260 110 135 530 +52% 3 6 180 600
M41-DK1 300 110 450 590 +62% 4 18 190 500
T-90MS 390 120 600 550 +58% 4 20 180 300
Merkava 395 120 600 590 +56% 4 25 200 300
Challenger 2 480 130 510 760 +55% 4 25 260 300
Abrams M1A2 500 130 730 630 +68% 4 30 270 300

Ships:

Name Steel Rare Uranium Attack Defense Speed Escort(km) Crew Fuel Gold MaxStock
Frigate 15,000 6,000 - 31,000 33,000 +28% 600 200 230 6,000 15
Destroyer 25,000 10,000 - 46,000 28,000 +36% 550 250 260 12,000 10
Cruiser 28,000 12,000 - 39,000 65,000 +45% 700 350 280 15,000 5
Submarine 20,000 6,000 1,200 45,000 21,000 +65% 500 250 0 10,000 5

Missiles:

Name Oil Steel Rare Uranium Gold Attack Speed(km/h) MinRange(km) MaxRange(km)
BRBM 3,200 2,500 1,050 1,500 4,400 69,500 18,000 100 300
SRBM 4,150 3,950 1,750 1,900 6,650 91,500 22,000 300 1,000
MRBM 5,050 5,700 2,450 2,400 7,700 114,000 26,000 1,000 3,000
IRBM 5,950 7,550 3,100 2,900 9,200 128,000 28,000 2,000 5,500
ICBM 7,050 9,600 3,850 3,250 9,950 145,500 33,000 3,000 20,000

Army/Navy attack/defense bonus gaining:

Attack/Defense bonus Need battle damage
0-50 0
50-60 1,000
60-70 3,000
70-80 5,000
80-90 10,000
90-100 30,000

Alliance Levels

Level XP Resource Reword Bonus Max Members Bank Cap
1 0 5% 30 1,000,000
2 50 10% 35 3,000,000
3 120 15% 40 5,000,000
4 210 20% 40 5,000,000
5 320 25% 40 8,000,000
6 450 25% 45 8,000,000
7 600 30% 45 12,000,000
8 770 35% 45 12,000,000
9 960 35% 50 18,000,000
10 1170 40% 50 25,000,000

Acknowledgments

Thanks to Icy_Noob for providing the basic tutorial doc.
And a tutorial video created by Icy_Noob. https://www.youtube.com/watch?v=uvY4hiv-e4o

Thanks to rocksteady's wikI page writing.